▸ Conversion tool
World converter
Bedrock ↔ Java
Import your world, pick the direction, we handle the rest.
The vast majority of supported vanilla content is converted — and every known adaptation or limit is documented. Your blocks, chests, mobs, villagers, redstone circuits, command blocks, maps and player data are supported, subject to the limits detailed below.
Inventories & chests
152 entity types converted
Inventory, XP & respawn
In-hand maps
Access cut off after 24h, files erased right after
Free up to 70 MB
// How it works
1
Import
Drop your
.mcworld (Bedrock) file or your Java world folder zipped as .zip.2
Convert
Our engine translates blocks, items, mobs, villagers, player and maps. Real-time progress.
3
Download
Get your converted world, ready to load in the other edition. The link stays open for 24h; deletion of the file is triggered as soon as it expires.
// Pricing
Free up to 70 MB.
One-time payment beyond.
No subscription. No commitment. You pay once, only if the file you upload exceeds 70 MB.
Free
Mini
≤ 70 MB
0 €no sign-up
Early-game worlds and quick tests.
Small
71 MB – 300 MB
€1.99/ conversion
Solo survival with a few hours of play.
Popular
Medium
301 MB – 1 GB
€3.99/ conversion
Long survival, extended exploration, small farm.
Large
> 1 GB
€7.99/ conversion
Multiplayer server, archives, major creative builds.
One-time payment per conversion. No subscription, no commitment.
Files up to 70 MB: free, no sign-up.
Secure payment via Stripe. Total amount due, nothing added.
Files up to 70 MB: free, no sign-up.
Secure payment via Stripe. Total amount due, nothing added.
Private by default
Encrypted transfer (HTTPS) and automated normal processing. Access is cut off 24h after conversion, deletion triggered right away.
No installation
Nothing to download: you send your world from the browser, the conversion runs on our server.
Almost everything converts
152 entities, 42 enchantments, 45 potions, plus blocks, redstone, command blocks and player. Detailed reference →
Not transferable: mods, datapacks, texture and sound packs, behavior packs and add-ons, statistics and advancements, terrain you never visited. See it all in detail →
Our goal: maximum fidelity, with clearly disclosed limits. If you spot an imperfection, report it to bug@worldswitchapp.com.